About Me
I make things for screens, stages, and games.
I'm Jad Mously, a digital artist and game developer working across motion design, live visuals, and interactive experiences.
My work ranges from short-form visual content and real-time performance visuals to game development and cinematic trailers. I enjoy experimenting with different mediums, combining technical skills with visual ideas to create work that feels distinct.
Areas of Work- Motion Design
- Live Visuals & VJing
- Game Development
- Trailer & Video Production